Trelvic
Trelvic
BATTLEGROUNDS

Patch Notes – Update 17.2

2022.05.03Update 17.2PCConsole

Trelvic summary report classifying PC+Console changes in Update 17.2 by map, weapons, ranked, UI/UX. Simple outline of areas with most impact on play and check points, instead of official prose.

Summary

Trelvic summary report classifying PC+Console changes in Update 17.2 by map, weapons, ranked, UI/UX. Simple outline of areas with most impact on play and check points, instead of official prose.

This summary is reference information based on the official patch notes.

MapWeaponRankedUIBug FixPerformanceSystem

Other

Change
  • 17.2 highlights: update will go live with the live servers.

Bug Fixes

Fix
  • Live maintenance schedule: PC May 11, time to be announced.
  • Live maintenance schedule: Console May 19, 1 PM – 8 PM
  • Live maintenance schedule: The新 features and updates provided in this notice may be changed or removed due to bugs, in-game issues, or community feedback. If changes occur, players will be...

Performance

Change
  • Spotting Scope: hints of major and minor changes coming soon; current spotting scope's automatic enemy detection and tracking remains strong in performance...
  • Spotting Scope: enemy detection range changed from 1000m to 600m.
  • Spotting Scope: when used in scope mode, the passive marker (white indicator) is not automatically generated. Long-pressing the fire key starts enemy detection.
  • Spotting Scope: when detection starts, a scanning bar appears on screen and takes about 1 second to fill.

Weapons

Change
  • 5.56mm designated marksman rifle (DMR): DMRs using 5.56mm rounds were underutilized; balance to enable better performance.
  • 5.56mm DMR: Mk12 Mk12 introduced as a solid DMR but considered hard to handle; thus balance changes to bring stability closer to Mini-14.
  • 5.56mm DMR: balance adjustments related to recoil speed
  • 5.56mm DMR: Mini14 continues to see steady use and distinctiveness; minor damage increase from 47 to 48.

Map

Fix
  • Mortar: We’ve listened to feedback since its standalone map launch. Despite lower popularity, mortar remains a strategic weapon with hidden potential.
  • Mortar: changes so it can be placed on most terrains when not restricted by installation angle or water depth; works on asphalt, concrete, metal, grass, sand, snow, ice, rock.
  • Mortar: in standard modes, spawns in Erangel, Miramar, Sanhok, Vikendi, Karakin, Paramo, Taego. Haven map does not provide mortars due to map characteristics.
  • Mortar: previously used main weapon slot; now uses inventory slot, weight set to 50.

System

Change
  • New area: 1v1 Arena: Can you beat me? Follow into the 1v1 arena.
  • New area: 1v1 Arena: Construction complete for a facility to practice various combat strategies in a 1v1 environment where pride is on the line; players can face off or spectate.
  • New area: 1v1 Arena: Interaction point in front of ticket office outside arena to join 1v1 matches or spectate.
  • New area: 1v1 Arena: Multiple signboards placed around the arena to request matches or spectate.
Official Patch Notes

See the official page for full details.

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Patch Notes – Update 17.2 | Trelvic